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- CreateModel(
- 4, //Number of detail levels
- "zil", //Collision box file name
- // Object 0:
- "zilg0", //PBO file name
- "MISSION", //Texture directory
- SORT, //This object shall be sorted
- 30, //Detail level
- // Object 1:
- "zilg1", //PBO file name
- "MISSION", //Texture directory
- SORT, //This object shall be sorted
- 13, //Detail level
- // Object 2:
- "zilg2", //PBO file name
- "MISSION", //Texture directory
- SORT, //This object shall be sorted
- 5, //Detail level
- // Object 3:
- "zilg3", //PBO file name
- "MISSION", //Texture directory
- NO_SORT, //This object shall not be sorted
- 2 //Detail level
- );
-